Kundarak Bank

Unfortunately no Chronicle was written for this adventure. Instead a plot summary is provided.

Summary

  • Spent several days scoping out the bank - scrying and preparing items
  • Disabled the main alarm console - routing most alarms to Garen
  • Descended through the upper levels of the bank
  • Fought a rival group who demanded the rod
  • Bypassed a set of locked doors and traps
  • Made their way through a maze of guardian monsters
  • Descended on a set of mine cars
  • Made their way through the deepest levels to the lower vaults
  • Fought a second rival group
  • Went through Blackstone's Labyrinth and its sadistic traps
  • Bypassed the maximum security measures:
    • Heat detection
    • Movement detection
    • Mashers and choppers
    • Mind reading
  • Reached the inner vaults
  • Got the rod, 3 powerful books, and a hammer of thunderbolts
  • Rushed out just in time because the guards had found the remains of the first rival group
  • Escaped Sharn on the lightning rail

Timeline

  • Zor 12 - Sar 14 Eyre - Returning to Sharn by Circuitous Routes
  • Sul 15 - Zol 24 Eyre - Scoping out the Bank
  • Wir 25 Eyre - Wir 11 Dravago - Making items and waiting for the heat to die down
  • Zor 12 Dravago - Robbing the Bank

Heroic Actions

  • Cora convinced a dwarven trapmaker to tell them everything he knew about the bank and pay them tens of thousands of gold to break into Kundarak Bank (which they were already planning on doing)

Adventure Names


Session 1

  • Robert - Backpack Buddies
  • Bryan - I Robbed House Kunderak And All I Got Was This Lousy Goblin
Session 2
  • Robert - Amazingly, the bank is still standing and some of it's contents still lie within
  • Bryan - In Which Sadie Vows to Dance on Blackstone's Grave
  • Lorraine - Will it Blend? / Saturday Night Disco Fever / 5 characters, 3 doors, and waaaaay too much self control!

Statistics


Session 1

Date Played: August 5, 2007
Session Length: 13 hours
Experience Gained: ~13000/character
Foes Vanquished: Many Security Doors, 3 Mysterious Rivals, 2 Slaughterstone Evicerators, Prismatic Golem
Foes Bypassed: Slaughterstone Behemoth

Session 2
Date Played: Mid-August, 2007
Session Length: ~13 hours
Experience Gained: ???/character
Foes Vanquished: Traps, traps, and more traps

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